Mod Author: FoxtrotDelta
Convert to gta5:FoxtrotDelta
model from : flight simulator X
skin: came with the pack.
uploaded to www.gta5-mods.com
===========================================================================================================================

as always i recemend Add-on method over replace. as add on is much easier. and gives better result . 
& PLEASE i cant insist enough , always make a backup before replacing any files. handling.meta vehicles.meta ytf ytd all files. 



Repalce method:
==============
you can rename the three files provided to any aircraft name you want to replace. and place these files in their proper place,
as desired and required by the vehicle being replaced. 3 files are named saab3000.ytf  saab3000_hi.ytf & saab3000.ytd

example: in order to replace titan. please rename these 3 files to. titan.ytf  titan_hi.ytf & titan.ytd respectiverly.
and then replace the titan files found at this location, by using OpenIV:

\update\x64\dlcpacks\patchday2ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\



You will also have to edit handling.meta and vehicles meta found in update\update.rpf\common\data using openiv. if you don't edit,
you will have problem replacing any vehicle you want to replace. thats why i always prefer add ons. simple and easy.


take out handling meta from the given location and replace the titan enteries. paste following.

 <Item type="CHandlingData">
      <handlingName>titan</handlingName>
      <fMass value="15000.000000" />
      <fInitialDragCoeff value="8.000000" />
      <fPercentSubmerged value="75.000000" />
      <vecCentreOfMassOffset x="0.000000" y="2.800000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.100000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="615.500000" />
      <fBrakeForce value="0.080000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.010000" />
      <fSteeringLock value="40.000000" />
      <fTractionCurveMax value="0.850000" />
      <fTractionCurveMin value="0.800000" />
      <fTractionCurveLateral value="12.000000" />
      <fTractionSpringDeltaMax value="0.100000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="1.500000" />
      <fSuspensionCompDamp value="1.800000" />
      <fSuspensionReboundDamp value="1.000000" />
      <fSuspensionUpperLimit value="0.250000" />
      <fSuspensionLowerLimit value="0.0" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.800000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="1.200000" />
      <fRollCentreHeightRear value="1.200000" />
      <fCollisionDamageMult value="1.500000" />
      <fWeaponDamageMult value="0.500000" />
      <fDeformationDamageMult value="4.000000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="45000" />
      <strModelFlags>0000000</strModelFlags>
      <strHandlingFlags>400100</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CFlyingHandlingData">
          <fThrust value="1.620000" />
          <fThrustFallOff value="0.000100" />
          <fThrustVectoring value="0.000000" />
          <fYawMult value="-0.000100" />
          <fYawStabilise value="0.000100" />
          <fSideSlipMult value="0.020000" />
          <fRollMult value="0.001600" />
          <fRollStabilise value="-0.000000" />
          <fPitchMult value="0.000200" />
          <fPitchStabilise value="0.000060" />
          <fFormLiftMult value="0.000140" />
          <fAttackLiftMult value="0.008000" />
          <fAttackDiveMult value="0.000800" />
          <fGearDownDragV value="0.000000" />
          <fGearDownLiftMult value="1.000000" />
          <fWindMult value="0.000000" />
          <fMoveRes value="0.015000" />
          <vecTurnRes x="0.200000" y="0.500000" z="0.500000" />
          <vecSpeedRes x="0.050000" y="0.500000" z="0.050000" />
          <fGearDoorFrontOpen value="90.000000" />
          <fGearDoorRearOpen value="90.160000" />
          <fGearDoorRearOpen2 value="90.160000" />
          <fGearDoorRearMOpen value="90.160000" />
          <fTurublenceMagnitudeMax value="10.000000" />
          <fTurublenceForceMulti value="0.000500" />
          <fTurublenceRollTorqueMulti value="0.012000" />
          <fTurublencePitchTorqueMulti value="0.001000" />
          <fBodyDamageControlEffectMult value="0.100000" />
          <fInputSensitivityForDifficulty value="0.240000" />
          <fOnGroundYawBoostSpeedPeak value="3.000000" />
          <fOnGroundYawBoostSpeedCap value="6.000000" />
          <fEngineOffGlideMulti value="1.000000" />
          <handlingType>HANDLING_TYPE_FLYING</handlingType>
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>







Vehicles meta file need to be edited same way. paste folowing in vehicles meta found in :
\update\update.rpf\common\data\levels\gta5

<Item>
      <modelName>titan</modelName>
      <txdName>titan</txdName>
      <handlingId>TITAN</handlingId>
      <gameName>TITAN</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_PLANE_TITAN</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TITAN</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_TITAN_CAMERA</cameraName>
      <aimCameraName>TITAN_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>TITAN_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>PLANE_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.038000" z="-0.045000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.165000" y="0.360000" z="0.558000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.189000" y="0.291000" z="0.515000" />
      <PovCameraOffset x="0.000000" y="-0.050000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.100000" z="0.140000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.100000" z="0.140000" />
      <vfxInfoName>VFXVEHICLEINFO_PLANE_TITAN</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="true" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.175100" />
      <wheelScaleRear value="0.117600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="0.700000" />
      <envEffScaleMin2 value="0.500000" />
      <envEffScaleMax2 value="0.700000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        50.000000
        80.000000
        150.000000
        300.000000
        1000.000000
        1000.000000
      </lodDistances>
      <minSeatHeight value="1.715" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="2.750000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS FLAG_USE_LIGHTING_INTERIOR_OVERRIDE FLAG_USE_PILOT_HELMET</flags>
      <type>VEHICLE_TYPE_PLANE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_LAZER</dashboardType>
      <vehicleClass>VC_PLANE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Gentransport</driverName>
          <npcName>Pilot</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>TITAN_WINGLIGHT_LEFT_CAMERA</Item>
        <Item>TITAN_WINGLIGHT_RIGHT_CAMERA</Item>
        <Item>TITAN_TAIL_LEFT_CAMERA</Item>
        <Item>TITAN_TAIL_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>PLANE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <lockOnPositionOffset x="0.000000" y="0.000000" z="-2.500000" />
    </Item>

